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This is my workshop.
Actually, this is more like a library of completed projects that came out of my workshop.


BUSINESS

Fiction

Sculpture

Role Playing Games

Other Game Rules


HOBBY

aka DISTRACTIONS

Works of Fiction by Robert N. Charrette

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Timespell 1996 HarperPrism ISBN 0-06-105498-4

The First Chronicle of Aelwyn

Wherein a young man finds that his dream of being a wizard means more than he has imagined.

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Eye of the Serpent 1996 HarperPrism ISBN 0-06-105499-2

The Second Chronicle of Aelwyn

Wherein a young wizard finds himself caught up in a war that threatens to sweep across the land.

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Wizard of Bones 1997 HarperPrism ISBN 0-06-105603-0

The Third Chronicle of Aelwyn

Wherein a a curious wizard learns that some secrets are deeper than others and some magics were never meant for mankind.

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A Prince Among Men 1994 Harper Fantasy 0-446-60037-7

In the first of John Reddy's tales,young John discovers that , the world isn't quite what he thought it was. Nor is John quite who he believes he is.

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King Beneath the Mountain 1995 Warner Books ISBN 0-446-60038-5

In the second of John Reddy's tales, John is called by Arthur to stand against the return of something very old, evil, and hungry.

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A Knight Among Knaves 1995 Warner Books ISBN 0-446-60039-3

In the third of John Reddy's tales, John struggles to master his power as a cosmic horror threatens to destroy both Earth and Faery.

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Never Deal with a Dragon 1990 Roc ISBN 0-451-45078-7

Shadowrun:The magic-haunted twenty-first century that is the Sixth World where cybered street samurai, deckers, and shamans take on the abusive corporate power structure.

In the first of the Secrets of Power trilogy that launced the Shadowrun novel line, Sam Verner is ripped from his corporate coccoon and thrust into the deadly world of the shadows.

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Choose Your Enemies Carefully 1991 Roc ISBN 0-451-45125-2

Shadowrun:The magic-haunted twenty-first century that is the Sixth World where cybered street samurai, deckers, and shamans take on the abusive corporate power structure.

In the second of the Secrets of Power trilogy,Sam must embrace his nature as a shaman if he hopes to save his sister and survives a globe hopping chase.

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Find Your Own Truth 1991 Roc ISBN 0-451-45082-5

Shadowrun:The magic-haunted twenty-first century that is the Sixth World where cybered street samurai, deckers, and shamans take on the abusive corporate power structure.>

In the third of the Secrets of Power trilogy, Sam searches for the greatest shaman of the Sixth World in the hope that a dead man can help him save all he holds dear.

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Never Trust an Elf 1992 Roc ISBN 0-451-45220-8

Shadowrun:The magic-haunted twenty-first century that is the Sixth World where cybered street samurai, deckers, and shamans take on the abusive corporate power structure.

Kham the ork is drawn into a dangerous game of political and magical confrontation. It's no place for a mostly honest shadowrunning ork. But if he doesn't step up, people are gonna die, starting with his family.

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Just Compensation 1996 Roc ISBN 0-451-45537-1

Shadowrun:The magic-haunted twenty-first century that is the Sixth World where cybered street samurai, deckers, and shamans take on the abusive corporate power structure.

In this stand alone Shadowrun novel, a wannabe shadowrunner finds himself in the middle of a conspiracy that could dismantle the UCAS government.

 

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Wolves on the Border 1988 FASA Corporation  

From the galaxy of BattleTech where giant walking tanks and the men and women who control them are the rulers of the war-torn Successor States.

Minobu Tetsuhara is torn between duty and honor, service and friendship. it's a conflict that will bring the fires of war to the Draconis Combine.

wolves cover wolves 2nd
Heir to the Dragon 1989 FASA Corporation ISBN 55560-095-6

From the galaxy of BattleTech where giant walking tanks and the men and women who control them are the rulers of the war-torn Successor States.

Theodore Kurita has no shortage of obstacles in his quest to be acknowledged as the true heir to the dragon throne of the Draconis Combine.

heir cover heir 2nd
Wolfpack 1992 Roc ISBN 0-451-45150-3

From the galaxy of BattleTech where giant walking tanks and the men and women who control them are the rulers of the war-torn Successor States.

Wolves Dragoon's has survived a lot, but can they survive civil war within their own ranks?

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Initiation to War 2001 Roc ISBN 0-451-45851-6

From the galaxy of BattleTech where giant walking tanks and the men and women who control them are the rulers of the war-torn Successor States.

A young man's dreams of being a MechWarrior prove to be more danferous than he imagined. In war, glory may be fleeting, but death is forever.

 
Face of the Enemy   Harper Prism ISBN 0-06-105795-9 The brave fighting men and women of the Interstellar Defense League take up the call to arms to face the mysterious and implacable threat of the Remor, aliens who strike without warning or reason, who only respond to a laser or a missile. face enemy cover  
Nature of the Beast   Harper Prism ISBN 0-06-053677-2 The brave fighting men and women of the Interstellar Defense League take up the call to arms to face the mysterious and implacable threat of the Remor, aliens who strike without warning or reason, who only respond to a laser or a missile. nature beast cover