Our Rule Sets
Here we offer our rules for for gaming.
The Valor & Steel & Flesh battle rules allow you to blend the amazing steam and Victorian scientific romance with the soldiers and weapons of historical colonial era warfare and - with a dash of heroics and whimsey - get that curiously delightful blend known as Victorian Science Fiction gaming.
Valor & Steel & Flesh features the wonders of steam technology (colossi, landships, elctro-cannon, Etc.) and the awesome might of otherworldly marvels (flying ships, heat rays, alien creatures, etc.).
While based on the renowned Brother Against Brother system (originally designed by Ivor Janci) from H.G. Walls, Valor & Steel & Flesh does not use a strict historical, or even alternately historical, approach, leaning rather heavily towards the heroic approach so favored by Hollywood in its “historical” productions.
Much of the background material in Valor & Steel & Flesh is from Parroom Station's fantastic version of Mars. However, many of our test games were set elsewhere, and there is no reason you should confine yourself to Parroom Station’s Mars either. After all, you’re not going to get much chance to use the submersible rules on the arid and desiccating world that is Parroom Station’s Mars. We even include a non Parroom Station scenario.
So go on . . .
Dream. The red sands beckon . . .
Steam pressure is up!
Play games!
Have fun!
Valor & Steel & Flesh is a Parroom Station Miniatures production and is available for a mere $25.
Click these dice
to transfer to Brigade Games webstore where you can buy it.
We're Not Perfect
Yes, we know that admission is disillusioning. Imagine how we feel about it.
Valor & Steel & Flesh went to press with mistakes and some things not as clearly spelled out a s perhaps they might have been. As penance, we offer your an errata sheet, which your can acquire an aethyriometrically-transmitted Propagation Distribution Format document by clicking the V&S&F logotype below.
COMING SOON from Parroom Enterprises!
Skyrunners:Martian Aerial Race System is a racing game based on the traditional Dethkatilleen races held in most Martian City States. Racecraft are the float ship class called a Skud’arr, usually rendered in English as a Scudder.
During a race, scudders fly through gates and around pylons, all the while trying to avoid the hazards of the Martian skies and the sometimes dangerous intentions of their fellow racers. The first craft to pass all markers and reach the finish line is the winner.
Skyrunners:M.A.R.S. rules use dice and cards to recreate the excitement of a Martian race day. Competition is fierce. Are you up to it?
Skyrunners:M.A.R.S. is a Parroom Enterprises production and is available for a mere $TBA.




