Game Rules

Role Playing Games by Robert N. Charrette

Shadowrun RPG
  • FASA Corporation
  • Adventures in the cyber-magical Sixth World
  • designed with Paul Hume and Tom Dowd
  • Lead designer and world architect on the first edition

Bushido RPG
  • Tyr Gamemakers then Fantasy Games Unlimited
  • Adventures in Feudal Japan
  • designed with Paul Hume
  • drew interior illustrations & maps
  • painted box cover
Valley of the Mists supplement
  • Fantasy Games Unlimited
  • Adventure Campaign for Bushido
  • drew cover, interior illustrations & maps
Aftermath! RPG
  • Fantasy Games Unlimited
  • Post Holocaust role playing
  • designed with Paul Hume
  • drew interior illustrations & maps
  • painted Box cover
Into the Ruins supplement
  • Fantasy Games Unlimited
  • Adventure campaign for Aftermath!
  • drew cover, interior illustrations & maps
Daredevils RPG
  • Fantasy Games Unlimited
  • designed with Paul Hume
  • painted cover, drew interior illustrations & maps
Daredevil Adventures supplements
  • Fantasy Games Unlimited
  • Compediums of adventures for Daredevils
  • wrote various adventures, painted covers and drew interior illustrations
RuneQuest: Land of Ninja supplement
  • Avalon Hill/Chaosium
  • Expansion for RuneQuest

Other Games by Robert N. Charrette

 Secret Science: Battle Science  (forthcoming)
  • mad science in conflict
  • Parroom Enterprises
  • wrote text and illustrated interior

Skyrunners: Martian Aerial Race System

  • Scudder (flying boat) racing game
  • Parroom Enterprises
  • wrote text and illustrated interior
Valor & Steel & Flesh
  • Where Scientific Romance meets Colonial Adventure
  • Victorian Science Fiction (and historical) battle game rules
  • Parroom Station Miniatures
  • wrote text and illustrated interior
Rules According to Ral: Chaos Wars
  • Quick play fantasy battle game rules
  • Ral Partha Enterprises
  • wrote text